Search Results for “reentry”
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CAPCOM said
Roger.…
Roger. You're going to use fly-by-wire for reentry and we recommend that you do the best you can to keep a zero angle during reentry. Over.
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CAPCOM said
Roger, Friendship Seven.…
Roger, Friendship Seven. Will be losing contact any minute now, you have reentry checks to make and approximately 10 minutes, until California contact. Over.
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CAPCOM said
Roger, that's fine. In this case, we'll go ahead,…
Roger, that's fine. In this case, we'll go ahead, and the reentry sequence will be normal.
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John Glenn said
Roger, reentry sequence will be normal.
Roger, reentry sequence will be normal.
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John Glenn said
This is Friendship Seven,…
This is Friendship Seven, going to reentry attitude, then, in that case.
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CAPCOM said
Recommend you go to reentry attitude and retract …
Recommend you go to reentry attitude and retract the scope manually at this time.
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CAPCOM said
... on reentry.
... on reentry.
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CAPCOM said
... post reentry check list. Over.
... post reentry check list. Over.
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John Glenn said
Roger, reentry checklist complete.…
Roger, reentry checklist complete. Standing by for main at ten [thousand feet].
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CAPCOM said
While you're doing that,…
While you're doing that, we are not sure whether or not your landing bag has deployed. We feel it is possible to reenter with the retropackage on. We see no difficulty at this time in that type of reentry. Over.
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CAPCOM said
This is Texas Cap Com, Friendship Seven.…
This is Texas Cap Com, Friendship Seven. We are recommending that you leave the retropackage on through the entire reentry. This means that you will have to override the 0.05g switch which is expected to occur at 04 43 53. This also means that you will have to manually retract the scope. Do you read?