Phase 3: 2nd Orbit

Comm Tech

Cape Com Tech. Do you read? Over.

John Glenn

Roger, Cape Com Tech. Friendship Seven. Over.

John Glenn

Hello, Cape Com Tech. Friendship Seven. Over.

Comm Tech

Friendship Seven, this is Cape Com Tech, Cape Com Tech. Do you read? Over.

John Glenn

Roger, Cape Com Tech. Friendship Seven.

John Glenn

Hello, Cape Com Tech. Friendship Seven. Over.

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Comm Tech

Friendship Seven, this is Canaveral Com Tech. How do you copy? Over.

John Glenn

Friendship Seven to Canaveral. Read you loud and clear. How me? Over.

Comm Tech

Friendship Seven, Canaveral Com Tech. Read you loud and clear. Standby for Cap Com. Over.

CAPCOM

Friendship Seven, Cap Com. Would you give us the difficulty you've been having in yaw in ASCS? Over.

John Glenn

Roger. This is Friendship Seven. I'm going on fly-by-wire so I can control more accurately. It just started as I got to Guaymas, and appears to be it drifts off in yaw, to the right at about 1° per second. It will go over to an attitude of about 20°, and hold at that and when it hits about a 20° point it then goes into orientation mode and comes back to zero, and it was cycling back and forth in that mode. I am on fly-by-wire now and controlling manually. Over.

CAPCOM

Roger. Understand. Do you have a retrofire time for 2 Bravo and 2 Charlie?

John Glenn

This is Friendship Seven. Negative.

CAPCOM

OK, 2 Bravo, 01 50 00; 2 Charlie, 02 05 59. Over.

John Glenn

Ah, this is Friendship Seven. Understand 1 Bravo is 01 plus 50 plus 00; 2 Charlie, correction 2 Bravo is 01 50 00, 2 Charlie is 02 plus 05 plus 59. Is that affirm?

CAPCOM

That is affirmative. Standby one, please.

John Glenn

This is Friendship Seven. What appears to have happened is, I believe, I have no one pound thrust in left yaw. So it drifts over out of limits and then hits it with the high thrust. Over.

CAPCOM

Roger, Seven, we concur here. Recommending you remain fly-by-wire.

John Glenn

Roger, remaining fly-by-wire.

CAPCOM

Seven, this is Cape. The President will be talking to you and while he is talking I'll be sending Z and R cal.

CAPCOM

Go ahead, Mr. President.

John Glenn

This is Friendship Seven, standing by.

CAPCOM

Roger, Seven. Having a little difficulty. Start off with your 30 minute report.

John Glenn

Roger. This is Friendship Seven, controlling manually on fly-by-wire, having no trouble controlling. Very smooth and easy; controls very nicely. Fuses are still the same on the left panel. Squib is, Squib is armed. Auto Retrojettison is off. ASCS is fly-by-wire, auto, gyro normal. All fuel, all “T” handles are in, Retro Delay is normal. I have beautiful view out the window of the coast at present time. Just departing. Can see the, way down across Florida. Cannot quite see the Cape yet.

CAPCOM

Roger.

John Glenn

Continuing with the report. No sequence panel lights showing. Only abnormal position. Landing bag is off. The EPI is indicating okay. Control fuel is 80 [percent] auto, 100 [percent] manual. Retrograde time set in is 04 plus 32 plus 28. Over.

CAPCOM

Roger, still reading you.

John Glenn

Roger. Are we in communication yet? Over.

CAPCOM

Say again, Seven.

John Glenn

Roger. I'll be out of communication fairly soon. I thought if the other call was in, I would stop the check. Over.

CAPCOM

Not as yet, we'll get you next time.

John Glenn

Roger. Continuing report. Cabin pressure 5.5 and holding nicely. Cabin air is 95 [degrees]; relative humidity, 20 [percent]; coolant quantity is 67 [percent]; temperature is 67 [degrees] on the suit; 5.8 on the pressure; steam temperature is 50 [degrees] and coming down slowly. Oxygen is 70-100 [percent]; amps, 22. Only really unusual thing so far beside ASCS trouble were the little particles, luminous particles around the capsule, just thousands of them right at sunrise over the Pacific. Over.

CAPCOM

Roger, Seven, we have all that. Looks like you're in good shape. Remain on fly-by-wire for the moment.

John Glenn

Roger. Friendship Seven.

CAPCOM

Friendship Seven, this is Bermuda Cap Com.

John Glenn

Go ahead, Bermuda.

CAPCOM

Roger, we read you 5 by 5.

CAPCOM

Seven, this is Cape. Go to Bermuda now.

John Glenn

Roger. This is Friendship Seven. Go ahead, Bermuda.

CAPCOM

Roger, Friendship Seven. Your oculogyric test is due in a minute and 30 seconds.

John Glenn

Roger. This is Friendship Seven. I am controlling fly-by-wire, present time. I have no left yaw low thrust. Over.

CAPCOM

Roger, we understand all of your reports.

CAPCOM

Friendship Seven. Bermuda.

John Glenn

Go ahead, Bermuda. Friendship Seven.

CAPCOM

Have you started your oculogyric test yet?

John Glenn

Negative, not yet. Just getting set at the present time.

CAPCOM

Friendship Seven, have you started your test yet?

John Glenn

This Friendship Seven. That's affirmative, starting now.

John Glenn

This is Friendship Seven. I can get no, no results from that at all.

John Glenn

Hello, Bermuda Cap Com. Friendship Seven. Over.

CAPCOM

Friendship Seven.

John Glenn

This is Friendship Seven. Oculo check being completed. Got no effects.

CAPCOM

… Com. Go ahead.

John Glenn

Bermuda Cap Com, Friendship Seven. I get no results from oculo check.

CAPCOM

Cap Com. If you read, go ahead,

John Glenn

Bermuda, Friendship Seven. I get no results from oculo check. Over.

CAPCOM

Friendship Seven, Bermuda Cap Com on HF.

John Glenn

Bermuda, this is Friendship Seven. Do you receive me now? Over.

CAPCOM

Friendship Seven, Bermuda Cap Com. How do you read?

John Glenn

Hello, Bermuda Cap Com. Friendship Seven, HF. Do you receive me now? Over.

CAPCOM

On HF. What are the results of the oculogyric test, please?

John Glenn

Results negative. Get no effect at all, no effect at all. Over.

CAPCOM

Roger. Understand no effects from oculogyric. Thank you.

John Glenn

That's affirmative.

CAPCOM

Friendship Seven, Bermuda Cap Com. Do you read?

John Glenn

Roger, Bermuda. Loud and clear; how me?

CAPCOM

Roger. We still are reading you loud and clear.

John Glenn

Roger. Friendship Seven getting ready for 1 plus 44 check.

John Glenn

This is Friendship Seven broadcasting blind to Mercury Network on from just off the east coast over middle Atlantic, check completed at 15.

CAPCOM

… testing on HF GMT 16 31 59 MARK. I read the capsule weak, but readable. Cape, out.

CAPCOM

Friendship Seven, this is Bermuda Cap Com on HF. We did not read the capsule. GMT 16 32 15.

CAPCOM

Friendship Seven, Friendship Seven, this is CYI. The time now 16 32 26. We are reading you loud and clear; we are reading you loud and clear. CYI.

John Glenn

This is Friendship Seven on UHF. As I went over recovery area that time, I could see a wake, what appeared to be a long wake in the water. I imagine that's the ships in our recovery area.

CAPCOM

Friendship Seven, … We do not read you, do not read you. Over.

CAPCOM

Friendship Seven, this is Kano. At GMT 16 33 00. We do not. … This is Kano. Out.

Comm Tech

Friendship Seven, Friendship Seven, this is CYI Com Tech. Over.

John Glenn

Hello, Canary. Friendship Seven. Receive you loud and a little garbled. Do you receive me? Over.

Comm Tech

Friendship Seven, Friendship Seven, this is CYI Com Tech. Over.

John Glenn

Hello, Canary, Friendship Seven. I read you loud and clear. How me? Over.

Comm Tech

Friendship Seven, Friendship Seven, this is CYI Com Tech. Over.

John Glenn

Hello, CYI Com Tech. Friendship Seven. How do you read me? Over.

Comm Tech

Friendship Seven, Friendship Seven, this is CYI, CYI Com Tech. Do you read? Over.

John Glenn

Roger. This is Friendship Seven, CYI. I read you loud and clear. Over.

Comm Tech

Friendship Seven, Friendship Seven, this is CYI Com Tech, CYI Com Tech. Do you read? Over.

John Glenn

Hello, CYI Com Tech. Roger, read you loud and clear.

Comm Tech

Friendship Seven, this is CYI Com Tech. Read you loud and clear also, on UHF, on UHF. Standby.

John Glenn

Roger. Friendship Seven.

CAPCOM

Friendship Seven, Friendship Seven, Friendship Seven, this is Canary Cap Com. How do you read? Over.

John Glenn

Hello, Canary Cap Com. Friendship Seven. I read you loud and clear. How me?

CAPCOM

I read you loud and clear. I am instructed to ask you to correlate the actions of the particles surrounding your spacecraft with the actions of your control jets. Do you read? Over.

John Glenn

This is Friendship Seven. I did not read you clear. I read you loud but very garbled. Over.

CAPCOM

Roger. Cap asks you to correlate the actions of the particles surrounding the vehicle with the reaction of one of your control jets. Do you understand? Over.

John Glenn

This is Friendship Seven. I do not think they were from my control jets, negative. Over.

CAPCOM

Roger, I understand.

CAPCOM

Friendship Seven, Friendship Seven, this is Canary Cap Com. Please complete your status report.

John Glenn

This is Friendship Seven. My status is excellent. I have control of capsule ,m fly-by-wire at present time. Control fuel is 80-100 [percent]; oxygen, 69-100 [percent]; amps, 22. Over.

CAPCOM

Understand your auto fuel is 80 [percent], your manual fuel is 100 [percent], Main O2 is 69 [percent], secondary O2 is 100 [percent]. Over.

John Glenn

Roger. This is Friendship Seven.

CAPCOM

Friendship Seven, would you take a deep breath?

John Glenn

Roger. Friendship Seven. Deep breath.

John Glenn

This is Friendship Seven. Have Cape Verde Islands in sight to my left. Over.

CAPCOM

Roger, I understand.

CAPCOM

Friendship Seven, your medical status is excellent.

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Spoken on Feb. 20, 1962, 4:21 p.m. UTC (62 years, 8 months ago). Link to this transcript range is: Tweet

John Glenn

Roger. Friendship Seven.

John Glenn

This is Friendship Seven. The sun coming through the window is very warm where it hits the suit. I get quite a bit of heat from it.

CAPCOM

Roger, I understand

CAPCOM

Friendship Seven, are you going through your day horizon check?

John Glenn

This is Friendship Seven. Say again.

CAPCOM

Are you going through the day horizon check?

John Glenn

This is Friendship Seven. Negative, not at present time. I am going to start into a yaw right very shortly. Over.

CAPCOM

Roger, I understand.

John Glenn

This is Friendship Seven. Correction: will do day horizon check now.

CAPCOM

Roger. Standing by.

John Glenn

Friendship Seven, coming up to 14°.

CAPCOM

When are you coming up?

CAPCOM

… coming up. …

John Glenn

Say again. You're very garbled. This is Friendship Seven.

CAPCOM

Roger. We have you at 3° on the ground on TM readouts.

John Glenn

Roger. Friendship Seven.

CAPCOM

We have you about 14 [degrees].

John Glenn

This is Friendship Seven. I have no problem at all controlling on the horizon. Over.

CAPCOM

Roger, understand you have no problem at all controlling with the horizon.

John Glenn

That's affirmative.

John Glenn

This is Friendship Seven.

CAPCOM

Friendship Seven, I read you.

CAPCOM

Friendship Seven, Friendship Seven, this is ATS Cap Com. Over.

John Glenn

Hello, ATS Cap Com. Loud and clear; how me?

CAPCOM

Roger, Friendship Seven. You are loud and clear, also.

John Glenn

This is Friendship Seven. My troubles in yaw appear to have largely reversed.

CAPCOM

Friendship Seven, we just lost. …

CAPCOM

Roger. Troubles appear to have reversed. Over.

John Glenn

That is affirmative. At one time, I had no left low thrust in yaw, now that one is working, and I now have no low right thrust in yaw. Over.

CAPCOM

Roger, no right yaw, low thrust. Over.

John Glenn

Roger. This is Friendship Seven. Starting 180° yaw right. Over.

CAPCOM

Roger. Starting 180° yaw light. Standing by, go ahead.

John Glenn

This is Friendship Seven. Say again.

CAPCOM

My mark was on 50 degrees.

CAPCOM

MARK, a hundred.

John Glenn

This is Friendship Seven. Have yawed 165 [degrees], holding orbit attitude in roll and pitch. Over.

CAPCOM

Roger, I confirm, confirm your values. Over.

John Glenn

Roger. Friendship Seven.

John Glenn

This is Friendship Seven, holding 180° in yaw. Over.